Mood

Mood is one of the player's stats in nend.io. How high or low a player's mood bar is depends on a variety of factors. If the player lets their mood bar reach 0, they will begin to harm themself for a few seconds, which decreases their health by around 50%. There are various things the player can do to keep the character happy and prevent this from happening.

Staying Happy
Staying happy is one of the hardest things to do in Nend.io, but with a high enough Mood skill and enough antidepressants, it becomes a minor nuisance.

Early Game
At the start of the game the only viable source of Mood is dancing at clubs. This can be difficult, as there are only some places on the map that contain clubs, but if the player strategically works at an office near a club, it is simply a matter of walking a short distance. It is also challenging due to a lack of decent clothes, a house, and the hit to your Mood bar every time the player works. The best way to maintain Mood is to go to a club when the the mood bar starts to get lower than 1/4, or 1/8 if where yolu work is close to a club. After making a small amount of money, it is suggested that players either buy the cheapest or second cheapest level of clothes, as they take little money to buy and keep the Mood bar from periodically decreasing.

Mid Game
Once the player have a decent amount of money, they should buy the lowest level house. With an adequate salary they can also afford to quit going to clubs and instead buy antidepressants to increase their Mood.

Late Game
By now money will come easily, so players can start upgrading their Mood stat when they get the chance, instead of their computer or research skills. It is also helpful to max out the inventory stat, as this will allow the player to carry more antidepressants, saving trips to the pharmacy.