Toy

Toys are an important part of interactions with a baby. Without toys, babies will respawn with only 1/8 of its Hunger and/or Mood. It is very important to know which toys serve which functions. They also cause babies to spawn with a certain Level 1 skill (on top of what the baby already spawns with), with the type of skill depending on the toy used.

Use
When the player first buys a baby at the Nursery, an icon pops up in the bottom left hand corner, showing whether your baby is following the player or staying still (see Babies for more). After a little while, a bottle pops up next to this icon, which is the notification to feed the baby. After giving the bottle to the baby by standing next to the baby and clicking E, it will drink from it for around 30 seconds before an angry face pops up in the bottle icon's place. This means that the baby is bored and wants to play. This is where most toys come in. The player can give the baby any of the toys at the Toy Shop other than the bottle, then walk up to it and click E. The baby will play with it for half a minute, using up the toy. After completing both of these steps, the player will respawn with full Food and Mood.

Food
There is currents only one toy in the game that influences the Food bar when you respawn, that being the bottle. It costs an average of 1200-1600 dollars, and like all toys, can be bought at the Toy Shop. Shortly after buying a baby, a bottle icon will pop up next to the baby icon in the bottom left hand corner of the screen. This means the baby is hungry. This is when the bottle is given. The player can also use it as a Mood toy, but it will only cause the baby to spawn with a full Mood bar, not a Level 1 skill.

Mood
Every toy other than the bottle will cause the baby to spawn with a full Mood bar, as well as a Level 1 skill that is related to the toy. The following are the different toys and their skills:

SpongeBob: Cleaning skill

Toilet: Urine skill

Doll: Price skill

Backpack: Inventory skill

Dumbbell: Strength skill

Rocking Horse: Running skill

Blocks: Computer skill

Xylophone: Research skill

Stuffed Animal: Sleep

Beach Ball: Mood

Baby Bottle- Nothing

Unknown Toys
There are three toys (that each relate to three unknown skills) that do not yet exist in the game, yet are shown on the shelf at the toy store and in the update log. They are impossible to buy, and the skills they relate to are also shown on the skill list, but are not possible to learn. They are the following toys:

Plant: Plant skill

Baby Utensils: Cooking skill

Key: Lockpicking skill